Keirin Race
Organized By: TrainingPeaks Virtual Staff
Scratch Race
Automatic Matchmaking, Similar Abilities
Enabled
0
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Route Details
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elevation
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Day / Night Cycle
Precipitation
Mixed
ResultsEvent Pens
6
#
Time
Name
watts
NP
max w
hr/max
1
2:50
215w
262w
430w
176/191
2
2:51 +1.060
272w
333w
605w
190/207
3
2:52 +1.289
234w
290w
486w
158/171
4
2:52 +1.334
257w
317w
577w
196/215
5
2:53 +2.100
298w
350w
708w
188/206
6
2:53 +2.313
270w
325w
628w
164/179
7
2:53 +2.582
284w
332w
674w
186/204
8
2:57 +6.353
167w
188w
336w
143/156
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